Deck Design
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Commander
Skullbriar, the Walking Grave
Legendary Creature — Zombie Elemental
Land(35)
1Command Tower
16Forest
1Golgari Rot Farm
1Llanowar Wastes
1Mosswort Bridge
1Opal Palace
12Swamp
1Temple of Malady
1Tyrite Sanctum
Creature(16)
1Arbor Elf{G}
1Corpsejack Menace{2}{B}{G}
1Daring Fiendbonder{3}{B}
1Drana, Liberator of Malakir{1}{B}{B}
1Duskfang Mentor{2}{B}
1Elves of Deep Shadow{G}
1Forgotten Ancient{3}{G}
1Hornbash Mentor{2}{G}
1Managorger Hydra{2}{G}
1Necropolis Regent{3}{B}{B}{B}
1Scavenged Brawler{6}
1Skullbriar, the Walking Grave{B}{G}
1Slippery Bogbonder{3}{G}
1Thundering Mightmare{4}{G}
1Titanoth Rex{7}{G}{G}
1Winding Constrictor{B}{G}
Artifact(11)
1Arcane Signet{2}
1Fireshrieker{3}
1Fractal Harness{X}{2}{G}
1Golgari Signet{2}
1Haunted Cloak{3}
1Loxodon Warhammer{3}
1Ring of Xathrid{2}
1Sol Ring{1}
1Swiftfoot Boots{2}
1Sword of Vengeance{3}
1Talisman of Resilience{2}
Enchantment(13)
1Agent of the Shadow Thieves{1}{B}
1Colossal Majesty{2}{G}
1Death's Presence{5}{G}
1Eternal Thirst{1}{B}
1Fight Rigging{2}{G}
1Hardened Scales{G}
1Hydra's Growth{2}{G}
1Phyresis{1}{B}
1Rancor{G}
1Season of Growth{1}{G}
1Snake Umbra{2}{G}
1The First Iroan Games{2}{G}
1Wild Growth{G}
Instant(15)
1Ancient Animus{1}{G}
1Fully Grown{2}{G}
1Grave Endeavor{5}{B}{B}
1Inscription of Abundance{1}{G}
1Invigorating Surge{2}{G}
1Ram Through{1}{G}
1Return of the Wildspeaker{4}{G}
1Silkguard{X}{G}
1Snakeskin Veil{G}
1Solidarity of Heroes{1}{G}
1Sudden Spinnerets{G}
1Tainted Strike{B}
1Tamiyo's Safekeeping{G}
1Titanic Brawl{1}{G}
1Unexpected Fangs{1}{B}
Sorcery(10)
1Barroom Brawl{1}{G}
1Biogenic Upgrade{4}{G}{G}
1Call of the Death-Dweller{2}{B}
1Increasing Savagery{2}{G}{G}
1Mandate of Abaddon{3}{B}
1Rishkar's Expertise{4}{G}{G}
1Rite of Consumption{1}{B}
1Traverse the Outlands{4}{G}
1Unearth{B}
1Visions of Dominance{2}{G}
Based on tags you've applied — reflects your intent, not inferred roles.
Tag your cards (ramp, draw, removal…) to see staple coverage analysis here.
PermanentsNon-permanents
Land Counttarget 41
35-6too few lands
62%on-curve
Land Qualityhealthy
Always Tapped
3tempo loss
Fetchlands
0flexible
Untapped
32
31%
32% of all symbols
20 of 65 non-land cards are black
21 of 65 mana symbols are black
Black Mana Production
37%
37% of symbols on lands
20 of 35 lands produce black mana
20 / 18 sources+2
65%
68% of all symbols
42 of 65 non-land cards are green
44 of 65 mana symbols are green
Green Mana Production
46%
46% of symbols on lands
25 of 35 lands produce green mana
25 / 24 sources+1
Black(17)
×12




Green(22)





×16
Colorless(1)

Opening Hand







Lands:2
Avg MV:2.2
Colors:G B
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