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Night Brushwagg Ringmaster

Night Brushwagg Ringmaster

Stickers

common

— Menace — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) — 2/3 — 10/10

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Semantic Tags

Dies Triggersmechanical

Benefits from creatures or permanents dying — death triggers, blood artist effects.

Evasivemechanical

Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.

Menacemechanical

An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”

Persistmechanical

A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.79, “Persist.”

Persistvector

A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.79, “Persist.”

Format Legality

commanderlegal
oathbreakerbanned
modernnot legal
pioneernot legal
standardnot legal
legacynot legal
vintagenot legal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Unfinity Sticker Sheets#3common···

Related Concepts

Menace

An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”

Persist

A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.79, “Persist.”

Related Rules

122.1b

A keyword counter on a permanent or on a card in a zone other than the battlefield causes that object to gain that keyword. The keywords that a keyword counter can be are flying, first strike, double strike, deathtouch, decayed, exalted, haste, hexproof, indestructible, lifelink, menace, reach, shadow, trample, and vigilance, as well as any variants of those keywords. See rule 613.1f.

509.1c

The defending player checks each creature they control to see whether it’s affected by any requirements (effects that say a creature must block, or that it must block if some condition is met). If the number of requirements that are being obeyed is fewer than the maximum possible number of requirements that could be obeyed without disobeying any restrictions, the declaration of blockers is illegal. If a creature can’t block unless a player pays a cost, that player is not required to pay that cost, even if blocking with that creature would increase the number of requirements being obeyed. If a requirement that says a creature blocks if able during a certain turn refers to a turn with multiple combat phases, the creature blocks if able during each declare blockers step in that turn.

701.60c

A suspected permanent has menace and “This creature can’t block” for as long as it’s suspected.

702.79

Persist

702.79a

Persist is a triggered ability. “Persist” means “When this permanent is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.”

702.111

Menace

702.111a

Menace is an evasion ability.

702.111b

A creature with menace can’t be blocked except by two or more creatures. (See rule 509, “Declare Blockers Step.”)