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Abstruse Appropriation

Abstruse Appropriation

Instant

rare

Devoid (This card has no color.) Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.

$0.27 ✦ $0.34View on Scryfall →

Semantic Tags

Specifically removes artifacts.

Convokevector

A keyword ability that lets you tap creatures rather than pay mana to cast a spell. See rule 702.51, “Convoke.”

Delvevector

A keyword ability that lets you exile cards from your graveyard rather than pay generic mana to cast a spell. See rule 702.66, “Delve.”

Specifically removes enchantments.

Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.

Madnessvector

A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”

Mana Fixingmechanical

Helps produce colors you need. Includes multicolor lands, color filtering, and 'any color' mana sources.

Helps produce colors you need. Includes multicolor lands, color filtering, and 'any color' mana sources.

Removes any nonland permanent — the Vindicate, Beast Within, Generous Gift category. Most flexible single-target removal.

Removes any nonland permanent — the Vindicate, Beast Within, Generous Gift category. Most flexible single-target removal.

Specifically removes planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Removalvector

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Suspendvector

A keyword ability that provides an alternative way to play a card. See rule 702.62, “Suspend.” A card is “suspended” if it’s in the exile zone, has suspend, and has a time counter on it.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Modern Horizons 3#177rare···
Modern Horizons 3 Promos#177srare···
Modern Horizons 3#342rare···

Related Concepts

Devoid

A characteristic-defining ability that makes an object colorless. See rule 702.114, “Devoid.”

Related Rules

107.3d

If a cost associated with a special action, such as a suspend cost or a morph cost, has an {X} or an X in it, the value of X is chosen by the player taking the special action immediately before they pay that cost.

116.2f

A player who has a card with suspend in their hand may exile that card. This is a special action. A player can take this action any time they have priority, but only if they could begin to cast that card by putting it onto the stack. See rule 702.62, “Suspend.”

400.7k

After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.

702.62

Suspend

701.56a

To time travel means to choose any number of permanents you control with one or more time counters on them and/or suspended cards you own in exile with one or more time counters on them and, for each of those objects, put a time counter on it or remove a time counter from it. See rule 702.62, “Suspend.”

702.35

Madness

702.35a

Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but exiles it instead of putting it into their graveyard” and “When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn’t, they put this card into their graveyard.”

702.35b

Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

Rulings

2024-06-07

In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Abstruse Appropriation's effect are exiled, and any cards still exiled by it remain exiled.

2024-06-07

Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.

2024-06-07

If a token is exiled this way, it will cease to exist and won't return to the battlefield. You can't cast it.

2024-06-07

Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.

2024-06-07

If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.

2024-06-07

In the rare case where the exiled card is a land card (probably because that land became a copy of a permanent while it was still on the battlefield), you won't be able to play it from exile.

2024-06-07

Abstruse Appropriation doesn't change when you can cast the exiled card. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.

2024-06-07

A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.

2024-06-07

Devoid works in all zones, not just on the battlefield.