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Mutant's Prey
Instant
common
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Semantic Tags
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Format Legality
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Dragon's Maze#45 | common | · | · | · |
Related Concepts
Related Rules
Fight
A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures deals damage equal to its power to the other creature.
If one or both creatures instructed to fight are no longer on the battlefield or are no longer creatures, neither of them fights or deals damage. If one or both creatures are illegal targets for a resolving spell or ability that instructs them to fight, neither of them fights or deals damage.
Rulings
If one of the targets is illegal when Mutant’s Prey tries to resolve (for example, if the first target creature no longer has a +1/+1 counter on it), neither creature will deal or be dealt damage.
Only a creature with a +1/+1 counter on it can be chosen as the first target of Mutant’s Prey.