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Flourishing Strike
Instant
common
Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine (Choose both if you pay the entwine cost.)
Semantic Tags
A spell that deals direct damage to creatures or players.
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
Specifically removes creatures — destroy, exile, damage, or -X/-X.
Has first strike or double strike — trades favorably in combat.
A spell or ability that gives a temporary power/toughness boost.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Modern Horizons 2#159 | common | · | · | · |
Related Concepts
Related Rules
If the entwine cost was paid, follow the text of each of the modes in the order written on the card when the spell resolves.
Entwine
Entwine is a static ability of modal spells (see rule 700.2) that functions while the spell is on the stack. “Entwine [cost]” means “You may choose all modes of this spell instead of just the number specified. If you do, you pay an additional [cost].” Using the entwine ability follows the rules for choosing modes and paying additional costs in rules 601.2b and 601.2f–h.