MTG Copilot
← Back to search
Contest of Claws

Contest of Claws

Sorcery

rare

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

$3.36 ✦ $4.07View on Scryfall →

Semantic Tags

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Delvevector

A keyword ability that lets you exile cards from your graveyard rather than pay generic mana to cast a spell. See rule 702.66, “Delve.”

Impulse Drawmechanical

Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.

Infectvector

A keyword ability that affects how an object deals damage to creatures and players. See rule 702.90, “Infect.”

Madnessvector

A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”

Overloadvector

A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”

Power Mattersmechanical

Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.

Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.

Topdeck Mattersmechanical

Cares about or manipulates the top of library — Sensei's Top, miracles, Future Sight.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

Loading price history…

Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
The Lost Caverns of Ixalan Commander#12rare···
The Lost Caverns of Ixalan Commander#24rare···

Related Concepts

Discover

A keyword ability that may allow a player to cast a random spell for free. See rule 701.57, “Discover.”

Related Rules

120.3a

Damage dealt to a player by a source without infect causes that player to lose that much life.

120.3b

Damage dealt to a player by a source with infect causes that source’s controller to give the player that many poison counters.

120.3d

Damage dealt to a creature by a source with wither and/or infect causes that source’s controller to put that many -1/-1 counters on that creature.

120.3e

Damage dealt to a creature by a source with neither wither nor infect causes that much damage to be marked on that creature.

702.90f

Multiple instances of infect on the same object are redundant.

302.7

Damage dealt to a creature by a source with neither wither nor infect is marked on that creature (see rule 120.3). If the total damage marked on that creature is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed as a state-based action (see rule 704). All damage marked on a creature is removed when it regenerates (see rule 701.19, “Regenerate”) and during the cleanup step (see rule 514.2).

400.7k

After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.

701.57

Discover

Rulings

2023-11-10

Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.

2023-11-10

When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand.

2023-11-10

If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.

2023-11-10

Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.

2023-11-10

A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.

2023-11-10

If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.

2023-11-10

The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves.

2023-11-10

You exile the cards face up. All players will be able to see them.

2023-11-10

If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.

2023-11-10

If the discovered card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.