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Stand // Deliver

Stand // Deliver

Instant // Instant

uncommon

Stand

Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Deliver

Instant

Return target permanent to its owner's hand.

$0.15 ✦ $0.02View on Scryfall →

Semantic Tags

A keyword ability that precludes a permanent from being destroyed. See rule 702.12.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Dominaria Remastered#207uncommon···
Invasion#292uncommon···

Related Rules

122.1b

A keyword counter on a permanent or on a card in a zone other than the battlefield causes that object to gain that keyword. The keywords that a keyword counter can be are flying, first strike, double strike, deathtouch, decayed, exalted, haste, hexproof, indestructible, lifelink, menace, reach, shadow, trample, and vigilance, as well as any variants of those keywords. See rule 613.1f.

700.14

Some abilities trigger “Whenever you expend N.” A player expends N if they pay a cost to cast a spell and the amount of mana that player spent this turn to cast spells prior to paying that cost was less than N and became at least N after paying that cost.

702.12a

Indestructible is a static ability.

702.12b

A permanent with indestructible can’t be destroyed. Such permanents aren’t destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).

702.12c

Multiple instances of indestructible on the same permanent are redundant.

702.12

Indestructible

Rulings

2022-12-08

A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.

2022-12-08

Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.

2022-12-08

Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.

2022-12-08

To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.

2022-12-08

If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.

2022-12-08

Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

2022-12-08

If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.