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Launch Party
Instant
common
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life.
Semantic Tags
Specifically removes creatures — destroy, exile, damage, or -X/-X.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Broadly benefits from sacrificing permanents — overlaps aristocrats but includes non-creature sacrifice.
Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Jumpstart#248 | common | · | · | · |
| Return to Ravnica#69 | common | · | · | · |
Rulings
If the target creature is an illegal target when Launch Party tries to resolve, it won’t resolve and none of its effects will happen. No player will lose 2 life.
If you sacrifice an attacking or blocking creature during the declare blockers step, it won’t deal combat damage. If you wait until the combat damage step, but that creature is dealt lethal damage, it’ll be destroyed before you get a chance to sacrifice it.
You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.