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Hei Bai, Spirit of Balance

Hei Bai, Spirit of Balance

Legendary Creature — Bear Spirit

uncommon

Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai. When Hei Bai leaves the battlefield, put its counters on target creature you control.

3/3

$0.19 ✦ $0.28View on Scryfall →

Semantic Tags

Attack Triggersmechanical

Benefits from attacking — attack triggers, combat damage triggers, exalted.

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Permanentmechanical

A card or token on the battlefield. See rule 110, “Permanents.”

Broadly benefits from sacrificing permanents — overlaps aristocrats but includes non-creature sacrifice.

Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemylegal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Avatar: The Last Airbender#225uncommon···

Related Rules

106.5

If an ability would produce one or more mana of an undefined type, it produces no mana instead.

106.7

Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.

106.12

To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”

106.12a

An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.

106.12b

A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.

107.3m

If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.

107.5

The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

107.6

The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

Rulings

2025-10-02

Hei Bai's last ability puts all counters that were on Hei Bai onto the target creature, not just his +1/+1 counters.

2025-10-02

If Hei Bai has -1/-1 counters on him when he leaves the battlefield, that ability will include those as well. This may result in the recipient of the counters dying.

2025-10-02

If enough -1/-1 counters are put on Hei Bai at the same time to make his toughness 0 or less, his last ability will see all of the +1/+1 counters he had when he left the battlefield as well as the -1/-1 counters he had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto the target creature.

2025-10-02

In some cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control a Buzzard-Wasp Colony when Hei Bai dies, you'll put the appropriate number of each kind of counter onto both the Buzzard-Wasp Colony and the target creature. If you target Buzzard-Wasp Colony with Hei Bai's last ability, it will receive counters from both abilities.

2025-10-02

Hei Bai's last ability doesn't cause you to move counters from Hei Bai onto the target creature. Rather, you put the same number of each kind of counter Hei Bai had when he left the battlefield onto the target creature.