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Monstrous Step
Sorcery
uncommon
Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling (, Discard this card: Draw a card.)
Semantic Tags
A spell that replaces itself by drawing a card as part of its resolution.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
A keyword ability that lets a card be discarded and replaced with a new card. See rule 702.29, “Cycling.”
Cycling-focused strategy — payoffs for cycling, cycling triggers, Astral Drift effects.
Cycling-focused strategy — payoffs for cycling, cycling triggers, Astral Drift effects.
Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.
A permanent with a repeatable activated ability that converts excess mana into value.
A spell or ability that gives a temporary power/toughness boost.
Format Legality
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Ikoria: Lair of Behemoths#166 | uncommon | · | · | · |
Related Concepts
Related Rules
Cycling
Cycling is an activated ability that functions only while the card with cycling is in a player’s hand. “Cycling [cost]” means “[Cost], Discard this card: Draw a card.”
Although the cycling ability can be activated only if the card is in a player’s hand, it continues to exist while the object is on the battlefield and in all other zones. Therefore objects with cycling will be affected by effects that depend on objects having one or more activated abilities.
Some cards with cycling have abilities that trigger when they’re cycled. “When you cycle this card” means “When you discard this card to pay an activation cost of a cycling ability.” These abilities trigger from whatever zone the card winds up in after it’s cycled.
Typecycling is a variant of the cycling ability. “[Type]cycling [cost]” means “[Cost], Discard this card: Search your library for a [type] card, reveal it, and put it into your hand. Then shuffle your library.” This type is usually a subtype (as in “mountaincycling”) but can be any card type, subtype, supertype, or combination thereof (as in “basic landcycling”).
Typecycling abilities are cycling abilities, and typecycling costs are cycling costs. Any cards that trigger when a player cycles a card will trigger when a card is discarded to pay an activation cost of a typecycling ability. Any effect that stops players from cycling cards will stop players from activating cards’ typecycling abilities. Any effect that increases or reduces a cycling cost will increase or reduce a typecycling cost. Any effect that looks for a card with cycling will find a card with typecycling.
Rulings
If the second target creature can’t block the first target creature for any reason (such as being tapped), then it doesn’t block. If there’s a cost associated with having it block the creature, the player isn’t forced to pay that cost, so it doesn’t have to block in that case either. That creature is free to block another creature or to not block at all.
Creatures other than the second target creature may still block the first target creature if able.
If a creature is required to block a creature with menace, another creature must also block that creature if able. If none can, the creature that’s required to block can block another creature or not block at all.