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Make Yourself Useful

Make Yourself Useful

Scheme

common

When you set this scheme in motion, destroy target creature an opponent controls. If a creature is destroyed this way, you gain life equal to its toughness.

$2.88 View on Scryfall →

Semantic Tags

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Life Gainmechanical

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commandernot legal
oathbreakernot legal
modernnot legal
pioneernot legal
standardnot legal
legacynot legal
vintagenot legal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Archenemy: Nicol Bolas Schemes#9★common···

Rulings

2017-06-13

If the target creature isn’t destroyed, most likely because it has indestructible, you won’t gain any life. The same is true if the target creature leaves the battlefield before this scheme’s triggered ability resolves.