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Dawnglow Infusion

Dawnglow Infusion

Sorcery

uncommon

You gain X life if was spent to cast this spell and X life if was spent to cast this spell. (Do both if was spent.)

$0.26 ✦ $17.71View on Scryfall →

Semantic Tags

Life Gainmechanical

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Life Gainvector

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Shadowmoor#225uncommon···

Rulings

2008-05-01

Whether you choose to spend both {G} and {W} to cast Dawnglow Infusion has no bearing on the value of X. For example, say you decide that X is 4 and you’ll spend {G} on {G/W}. If you end up spending {W}{W}{R}{R}{G} to pay the cost, X is still 4 and you’ve spent both {G} and {W}. You’ll gain a total of 8 life.

2008-05-01

If you spent both {G} and {W} to cast Dawnglow Infusion, you’ll gain (X + X) life. An ability that triggers whenever you gain life will trigger just once.

2016-06-08

This spell checks on resolution to see if any mana of the appropriate colors were spent to pay its cost. It doesn’t matter how much mana of that color was spent; the effect isn’t multiplied.

2016-06-08

This spell cares about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid mana symbol in its cost.

2016-06-08

If this spell is copied, the copy will not have had any colors of mana paid for it, no matter what colors were spent on the original spell.