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Windborne Charge

Windborne Charge

Sorcery

uncommon

Two target creatures you control each get +2/+2 and gain flying until end of turn.

$0.08 ✦ $0.40View on Scryfall →

Semantic Tags

Evasivemechanical

Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
The List#CN2-100uncommon···
Conspiracy: Take the Crown#100uncommon···
Zendikar#38uncommon···

Rulings

2009-10-01

You must target two creatures you control as you cast Windborne Charge. If you can’t (because you control just one creature, perhaps), you can’t cast the spell.