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Seize Opportunity
Instant
common
Choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Up to two target creatures each get +2/+1 until end of turn.
$0.20 ✦ $0.22View on Scryfall →
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Semantic Tags
Impulse Drawmechanical
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Impulse Drawvector
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Pumpmechanical
A spell or ability that gives a temporary power/toughness boost.
Format Legality
commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemylegal
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Tarkir: Dragonstorm#119 | common | · | · | · |
Rulings
2025-04-04
You pay all costs and follow all timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.