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Drain Power

Drain Power

Sorcery

rare

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

$3.17 View on Scryfall →

Semantic Tags

Affinityvector

A keyword ability that reduces how much mana you need to spend to cast a spell. See rule 702.41, “Affinity.”

Helps produce colors you need. Includes multicolor lands, color filtering, and 'any color' mana sources.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (12)

Related Rules

702.41b

If a spell has multiple instances of affinity, each of them applies.

702.41

Affinity

702.41a

Affinity is a static ability that functions while the spell with affinity is on the stack. “Affinity for [text]” means “This spell costs {1} less to cast for each [text] you control.”

Rulings

2004-10-04

Your opponent may use instants and abilities of permanents in response to this spell before you get the mana.

2004-10-04

This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land they control has multiple mana abilities, or mana abilities with choices.

2004-10-04

If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.

2013-04-15

A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.