Search

Rise of the Witch-king
Sorcery
uncommon
Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Semantic Tags
Removes multiple permanents at once. Includes destroy-all, exile-all, mass bounce, and damage-based sweepers.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.79, “Persist.”
Puts creatures into the graveyard then returns them to the battlefield cheaply.
A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.93, “Undying.”
Format Legality
Price history
Loading price history…
Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The Lord of the Rings: Tales of Middle-earth#672 | uncommon | · | · | · |
| The Lord of the Rings: Tales of Middle-earth#221 | uncommon | · | · | · |
Related Rules
Persist
Persist is a triggered ability. “Persist” means “When this permanent is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.”
Undying
Undying is a triggered ability. “Undying” means “When this permanent is put into a graveyard from the battlefield, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.”
If a state-based action results in a permanent leaving the battlefield at the same time other state-based actions were performed, that permanent’s last known information is derived from the game state before any of those state-based actions were performed.
Rulings
You choose which permanent card you're returning to the battlefield, if any, as Rise of the Witch-King resolves, after permanents are sacrificed.
First the active player chooses which creature they'll sacrifice, then each other player in turn order does the same, knowing choices made before their choice. Then all those creatures are sacrificed simultaneously.
You cannot return the same permanent card that you sacrificed.