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Infinite Reflection
Enchantment — Aura
rare
Enchant creature When this Aura enters attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter as a copy of enchanted creature.
Semantic Tags
Aura and enchant creature focused strategies — constellation, heroic, bogles.
Creates copies of creatures, permanents, or spells.
Creates copies of creatures, permanents, or spells.
A card or token on the battlefield. See rule 110, “Permanents.”
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Commander 2014#114 | rare | · | · | · |
| Avacyn Restored#61 | rare | · | · | · |
Related Concepts
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
If Infinite Reflection enters attached to a token creature, the nontoken creatures that become copies of that creature are not themselves tokens.
Replacement effects that modify how a permanent enters are now applied in the following order: control-changing effects (such as Gather Specimens), then copy effects (such as the abilities of Infinite Reflection and Clone), then all other effects.
Creatures you control don't copy whether the enchanted creature is tapped or untapped, whether it has any counters on it, whether it has any Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, types, color, or so on.
If you control more than one Infinite Reflection, you can apply those copy effects in any order. Creatures you control will enter as a copy of the one whose copy effect you apply last.
If Infinite Reflection leaves the battlefield or becomes attached to a different creature, none of the copy effects end. Your creatures will still be copies of whatever creature each was a copy of.
External abilities may still affect how a creature enters. For example, if your opponent controls Urabrask the Hidden, which reads, in part, "Creatures your opponents control enter tapped," a creature entering under your control will be a tapped copy of the enchanted creature.
Other "enters" replacement abilities printed on the creature entering won't be applied because the creature will already be a copy of the enchanted creature at that point (and therefore it won't have those abilities). For example, if the enchanted creature is Serra Angel, a creature that normally enters tapped will enter as an untapped copy of Serra Angel, and a creature that would normally enter with counters on it will enter as a copy of Serra Angel with no counters.
Infinite Reflection can enchant a creature controlled by another player.
Because creatures you control enter as a copy of the enchanted creature, any "enters" triggered abilities printed on such creatures won't trigger. However, if the enchanted creature has any "enters" triggered abilities, those will trigger.
If Infinite Reflection enters attached to a creature and then becomes attached to a different creature before its "enters" trigger resolves, each other nontoken creature you control will become a copy of the first creature.
If a creature such as Clone is entering under your control, there will be two copy effects to apply: the creature's own and Infinite Reflection's. No matter what order these effects are applied, the creature will be a copy of the enchanted creature when it enters.