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Cracked Earth Technique
Sorcery — Lesson
uncommon
Earthbend 3, then earthbend 3. You gain 3 life. (To earthbend 3, target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Semantic Tags
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Benefits from creatures or permanents dying — death triggers, blood artist effects.
Gains you life. Relevant for lifegain-matters strategies and general survivability.
Gains you life. Relevant for lifegain-matters strategies and general survivability.
Triggers or payoffs when you gain life — not just life gain itself, but caring about it.
Storm count strategies — casting many spells in a single turn for storm triggers.
Format Legality
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Avatar: The Last Airbender Eternal#135 | uncommon | · | · | · |
Related Concepts
A keyword action that causes a land to become a 0/0 creature with haste in addition to its other types and puts a number of +1/+1 counters on it. When that land dies or is put into exile, return it to the battlefield tapped under your control. See 701.66, “Earthbend.”
Related Rules
Rulings
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for {G}.
Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
"Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."
If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.
You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.
You can target the same land or two different lands with the multiple instances of earthbend from Cracked Earth Technique.
If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.