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Grisly Sigil
Sorcery
uncommon
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
Semantic Tags
Gains you life. Relevant for lifegain-matters strategies and general survivability.
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Broadly benefits from sacrificing permanents — overlaps aristocrats but includes non-creature sacrifice.
Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.
Format Legality
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Streets of New Capenna#82 | uncommon | · | · | · |
Related Concepts
A keyword ability that allows you to sacrifice a creature to create a copy of a spell. See 702.153, “Casualty.”
Related Rules
Casualty
Casualty is a keyword that represents two abilities. The first is a static ability that functions while the spell with casualty is on the stack. The second is a triggered ability that functions while the spell with casualty is on the stack. Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater,” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.” Paying a spell’s casualty cost follows the rules for paying additional costs in rules 601.2b and 601.2f–h.
If a spell has multiple instances of casualty, each is paid separately and triggers based on the payments made for it, not any other instance of casualty.
Rulings
If you cast Grisly Sigil targeting a creature or planeswalker that hasn't been dealt noncombat damage this turn, choose to pay its casualty cost, and choose not to change the target, the copy will deal 1 damage and you will gain 1 life. Then, the original spell will resolve. It will deal 3 damage, and you will gain 3 life.
Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater.” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.”
The copy of the spell is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.
If you pay the casualty cost of a spell, the copy will resolve before the original spell.
You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.