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Temper
Instant
uncommon
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
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Semantic Tags
+1/+1 Counters Mattermechanical
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Format Legality
commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Stronghold#20 | uncommon | · | · | · |
Rulings
2004-10-04
You can make X be larger than the amount of damage, but you only get one counter for each actual point of damage prevented.
2004-10-04
The +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.