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Winter's Chill

Winter's Chill

Instant

rare

Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay or . If that player doesn't, destroy that creature at end of combat. If that player pays only , prevent all combat damage that would be dealt to and dealt by that creature this combat.

$1.51 View on Scryfall →

Semantic Tags

Fogmechanical

A spell that prevents all combat damage for a turn.

Lands Mattermechanical

Land-focused strategies beyond ramp — land recursion, land sacrifice, Crucible of Worlds.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Ice Age#107rare···

Rulings

2004-10-04

The payments are made when the spell resolves. The three options are: pay {2} to let creature act as normal, pay {1} to have creature neither deal or receive damage, or pay nothing and the creature does deal and receive damage but it will be destroyed at end of combat.

2013-09-20

If a turn has multiple combat phases, this spell can be cast during any of them as long as it’s before the beginning of that phase’s Declare Blockers Step.