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Crashing Tide

Crashing Tide

Sorcery

common

This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.

$0.08 ✦ $0.34View on Scryfall →

Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Cantripvector

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Jumpstart 2022#283common···
The List#RIX-34common···
Rivals of Ixalan#34common···

Rulings

2018-01-19

If the target creature is an illegal target by the time Crashing Tide tries to resolve, the spell doesn’t resolve. You won’t draw a card.

2018-01-19

Once you announce that you’re casting Crashing Tide, players can’t try to remove your Merfolk to make it lose flash until you’re done casting it. If it loses flash after it’s been cast, it will still resolve if able.