Search

Pop Quiz
Instant
common
Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Semantic Tags
A spell that replaces itself by drawing a card as part of its resolution.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.
Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.
Format Legality
Price history
Loading price history…
Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Strixhaven: School of Mages#49 | common | · | · | · |
Related Concepts
Related Rules
Rulings
If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.