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Roamer's Routine
Sorcery
common
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.)
Semantic Tags
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Puts additional lands onto the battlefield or searches for lands. Cultivate, Kodama's Reach, fetchlands.
Puts additional lands onto the battlefield or searches for lands. Cultivate, Kodama's Reach, fetchlands.
Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.
Format Legality
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Tarkir: Dragonstorm#154 | common | · | · | · |
Related Concepts
Related Rules
Harmonize
Harmonize represents three static abilities: one that functions while the card is in a player’s graveyard and two that function while the spell with harmonize is on the stack. “Harmonize [cost]” means “You may cast this card from your graveyard by paying [cost] and tapping up to one untapped creature you control rather than paying this spell’s mana cost,” “If you cast this spell using its harmonize ability, its total cost is reduced by an amount of generic mana equal to the tapped creature’s power,” and “If the harmonize cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.” Casting a spell using its harmonize ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
You choose which creature to tap as you choose to pay a spell’s harmonize cost (see rule 601.2b), and then tap that creature as you pay the total cost.