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Unearth

Unearth

Sorcery

common

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling (, Discard this card: Draw a card.)

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Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Cyclingmechanical

A keyword ability that lets a card be discarded and replaced with a new card. See rule 702.29, “Cycling.”

Cyclingvector

A keyword ability that lets a card be discarded and replaced with a new card. See rule 702.29, “Cycling.”

Cycling Mattersmechanical

Cycling-focused strategy — payoffs for cycling, cycling triggers, Astral Drift effects.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.

Mana Sinkmechanical

A permanent with a repeatable activated ability that converts excess mana into value.

Reanimatormechanical

Puts creatures into the graveyard then returns them to the battlefield cheaply.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

Pre-release printing — price history will appear once it's on the market.

Printings (13)

SetRarityTCGplayerCard KingdomCardmarket
The Zeta Set#51common···
The Zeta Set#172common···
The Zeta Set#293common···
Store Championships#48rare···
Secret Lair Drop#2191rare···
The List#ULG-72common···
Historic Anthology 7#8common···
Magic Online Promos#102243common···
Double Masters 2022#357common···
Double Masters 2022#96common···
Modern Horizons#113common···
Masters 25#113common···
Urza's Legacy#72common···

Related Concepts

Cycling

A keyword ability that lets a card be discarded and replaced with a new card. See rule 702.29, “Cycling.”

Related Rules

702.29

Cycling

702.29a

Cycling is an activated ability that functions only while the card with cycling is in a player’s hand. “Cycling [cost]” means “[Cost], Discard this card: Draw a card.”

702.29b

Although the cycling ability can be activated only if the card is in a player’s hand, it continues to exist while the object is on the battlefield and in all other zones. Therefore objects with cycling will be affected by effects that depend on objects having one or more activated abilities.

702.29c

Some cards with cycling have abilities that trigger when they’re cycled. “When you cycle this card” means “When you discard this card to pay an activation cost of a cycling ability.” These abilities trigger from whatever zone the card winds up in after it’s cycled.

702.29e

Typecycling is a variant of the cycling ability. “[Type]cycling [cost]” means “[Cost], Discard this card: Search your library for a [type] card, reveal it, and put it into your hand. Then shuffle your library.” This type is usually a subtype (as in “mountaincycling”) but can be any card type, subtype, supertype, or combination thereof (as in “basic landcycling”).

702.29f

Typecycling abilities are cycling abilities, and typecycling costs are cycling costs. Any cards that trigger when a player cycles a card will trigger when a card is discarded to pay an activation cost of a typecycling ability. Any effect that stops players from cycling cards will stop players from activating cards’ typecycling abilities. Any effect that increases or reduces a cycling cost will increase or reduce a typecycling cost. Any effect that looks for a card with cycling will find a card with typecycling.

Rulings

2019-06-14

If a card in a player's graveyard has {X} in its mana cost, X is considered to be 0.