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Plasm Capture

Plasm Capture

Instant

rare

Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.

$0.26 ✦ $3.02View on Scryfall →

Semantic Tags

Counterspellmechanical

Prevents a spell or ability from resolving.

Prevents a spell or ability from resolving.

Devotionvector

Devotion-based strategies — caring about colored mana symbols in mana costs.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Outlaws of Thunder Junction Commander#237rare···
Duel Decks: Elspeth vs. Kiora#55rare···
Dragon's Maze#91rare···

Rulings

2013-04-15

If the countered spell had {X} in its mana cost, include the value chosen for that X when determining how much mana to produce. For example, if you counter a spell that costs {X}{R} with X equal to 5, you'll produce six mana.

2013-04-15

Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase.