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Know Naught but Fire
Scheme
common
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
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Semantic Tags
Defensivevector
Suited for blocking and defense. Includes defender, reach, vigilance, and cards that incentivize blocking.
Discard Outletvector
A permanent or ability that lets you discard cards for value or at will.
Enablervector
A card that makes a strategy possible or consistent without being the payoff itself.
Finisher / Win Conditionvector
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Hand Disruptionvector
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Format Legality
commandernot legal
oathbreakernot legal
modernnot legal
pioneernot legal
standardnot legal
legacynot legal
vintagenot legal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Archenemy Schemes#23★ | common | · | · | · |