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Blood for Bones

Blood for Bones

Sorcery

uncommon

As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

$0.56 ✦ $2.06View on Scryfall →

Semantic Tags

Emergevector

A keyword ability that lets a player cast a spell for less by sacrificing a creature. See rule 702.119, “Emerge.”

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Returns cards from the graveyard to your hand, the battlefield, or the top of your library.

Persistvector

A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.79, “Persist.”

Reanimatormechanical

Puts creatures into the graveyard then returns them to the battlefield cheaply.

Broadly benefits from sacrificing permanents — overlaps aristocrats but includes non-creature sacrifice.

Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Core Set 2020#89uncommon···

Related Rules

702.79

Persist

702.79a

Persist is a triggered ability. “Persist” means “When this permanent is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.”

702.119

Emerge

702.119a

Emerge represents two static abilities that function while the spell with emerge is on the stack. “Emerge [cost]” means “You may cast this spell by paying [cost] and sacrificing a creature rather than paying its mana cost” and “If you chose to pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed creature’s mana value.” Casting a spell using its emerge ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

702.119b

Emerge from [quality] is a variant of emerge. “Emerge from [quality] [cost]” means “You may cast this spell by paying [cost] and sacrificing a [quality] permanent rather than paying its mana cost” and “If you pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed permanent’s mana value.”

702.119c

You choose which permanent to sacrifice as you choose to pay a spell’s emerge cost (see rule 601.2b), and you sacrifice that permanent as you pay the total cost (see rule 601.2h).

Rulings

2019-07-12

Any abilities that trigger as the creature card is returned to the battlefield won’t resolve until after Blood for Bones is finished resolving.

2019-07-12

Blood for Bones doesn’t target the creature cards to return from your graveyard. This means that, while the spell is resolving, no player may take any actions between the time you choose the cards and return them.

2019-07-12

The creature sacrificed to cast Blood for Bones may be one of the cards chosen to be returned.

2019-07-12

You must sacrifice exactly one creature to cast this spell; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.

2019-07-12

Once you begin to cast Blood for Bones, no player may take actions until you’re done. Notably, opponents can’t try to remove the creature you wish to sacrifice.