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Druid's Deliverance

Druid's Deliverance

Instant

common

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

$0.19 ✦ $0.54View on Scryfall →

Semantic Tags

Copy / Clonemechanical

Creates copies of creatures, permanents, or spells.

Fogmechanical

A spell that prevents all combat damage for a turn.

Fogvector

A spell that prevents all combat damage for a turn.

Populatemechanical

Creates copies of tokens — populate keyword and similar effects.

Populatevector

Creates copies of tokens — populate keyword and similar effects.

Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.

Prevents token creation or punishes tokens on the battlefield.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Commander 2019#162common···
Modern Masters 2017#124common···
Return to Ravnica#123common···

Related Concepts

Populate

A keyword action that creates a copy of a creature token you control. See rule 701.36, “Populate.”

Related Rules

701.36

Populate

701.36a

To populate means to choose a creature token you control and create a token that’s a copy of that creature token.

701.36b

If you control no creature tokens when instructed to populate, you won’t create a token.

Rulings

2017-03-14

Combat damage dealt to creatures or planeswalkers you control won't be prevented.

2017-03-14

You can cast Druid's Deliverance even if you don't control any creature tokens.

2017-03-14

In a Two-Headed Giant game, combat damage dealt to your teammate won't be prevented.

2024-01-12

If you control no creature tokens when you populate, nothing will happen.

2024-01-12

The new creature token copies the characteristics of the original token as stated by the effect that created the original token.

2024-01-12

If you choose to copy a creature token that's a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.

2024-01-12

The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.

2024-01-12

Any enters-the-battlefield abilities of the copied token will trigger when the new token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied token will also work.

2024-01-12

Populate doesn't target the creature token you're copying. You choose that creature token as you're taking the populate action. You can choose any creature token you control. If a spell or ability causes you to create a creature token and then instructs you to populate, you may choose to copy the token you just created, or you may choose to copy another creature token you control.