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Regicide
Instant
common
Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.
Semantic Tags
Specifically removes creatures — destroy, exile, damage, or -X/-X.
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Monarch mechanic — becoming and keeping the monarch for card advantage.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
Price history
Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#CN2-45 | common | · | · | · |
| Conspiracy: Take the Crown#45 | common | · | · | · |
Rulings
Regicide can't target colorless creatures.
If a card would allow you to cast a Regicide but you didn't draft one, you won't be able to cast it because you won't be able to choose a legal target.
The target creature can be colors that weren't chosen as long as it's also one or more colors that were. For example, if the chosen colors were red, white, and green, Regicide could target a creature that's white and black.
If you copy or gain control of a Regicide that's already on the stack but you didn't draft one, you won't be able to choose a new target and Regicide won't resolve as it tries to resolve. The target creature won't be destroyed. On the other hand, if you did draft a Regicide, use the set of colors chosen as you drafted cards named Regicide when choosing a new target (if applicable) or determining if the resolving Regicide's target is legal.
If you draft another Regicide, any additional colors chosen will count for each Regicide you've drafted.
The three chosen colors must be different from one another.