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Wrenn's Resolve
Sorcery
common
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
$1.40 ✦ $3.41View on Scryfall →
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Semantic Tags
Impulse Drawmechanical
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Impulse Drawvector
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Format Legality
commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#MOM-173 | common | · | · | · |
| March of the Machine#173 | common | · | · | · |
Rulings
2023-04-14
The cards you play from exile follow the usual timing restrictions, and you must pay any costs for spells you cast.
2023-04-14
Any cards you don't play will remain in exile.