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Slime Against Humanity
Sorcery
common
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.
Semantic Tags
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.
Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Secret Lair Drop#7078 | rare | · | · | · |
| Secret Lair Drop#7077 | rare | · | · | · |
| Secret Lair Drop#7083 | rare | · | · | · |
| Murders at Karlov Manor#177 | common | · | · | · |
Rulings
The last ability of Slime Against Humanity lets you ignore the "four-of" rule. It doesn't let you ignore format legality. For example, during a Murders at Karlov Manor Limited event, you can't add Slime Against Humanity from your personal collection.
If you own face-down cards in exile, they won't count toward the value of X, even if you're allowed to look at them and you know they are Ooze cards or cards named Slime Against Humanity.
The last ability of Slime Against Humanity also lets you ignore the "singleton" rule in formats like Commander.
Slime Against Humanity isn't put into your graveyard until after it finishes resolving, so it doesn't count itself for its own effect.