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Eelectrocute

Eelectrocute

Instant

common

Eelectrocute deals 2 damage to any target. You may cast this card from your graveyard as long as you've rolled a 6 this turn. If you cast it this way and it would be put into your graveyard, exile it instead.

$0.05 ✦ $0.17View on Scryfall →

Semantic Tags

Burnmechanical

A spell that deals direct damage to creatures or players.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Specifically removes planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Unfinity#106common···
Unfinity#392common···

Rulings

2022-10-07

For the last ability, it doesn't matter how many pips the die you rolled a 6 on had, whether that was a six-sided die or a d20. As long as you rolled a 6 on any die that turn, you may cast Eelectrocute from your graveyard.

2022-10-07

If you cast Eelectrocute from your graveyard, you still pay its costs.

2022-10-07

If you cast Eelectrocute from your graveyard using another permission, you won't exile it instead (unless that permission also states that you exile it).