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Void
Sorcery
rare
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Semantic Tags
Specifically destroys, exiles, or shuts down artifacts.
Removes multiple permanents at once. Includes destroy-all, exile-all, mass bounce, and damage-based sweepers.
Removes multiple permanents at once. Includes destroy-all, exile-all, mass bounce, and damage-based sweepers.
Benefits from discarding cards — madness, Waste Not effects, Oskar strategies.
A permanent or ability that lets you discard cards for value or at will.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
A keyword ability that affects how an object deals damage to creatures and players. See rule 702.90, “Infect.”
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
Makes all players discard their hand and draw a new one. Named after Wheel of Fortune.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Eternal Masters#211 | rare | · | · | · |
| Time Spiral Timeshifted#105 | special | · | · | · |
| Invasion#287 | rare | · | · | · |
Related Rules
Damage dealt to a player by a source without infect causes that player to lose that much life.
Damage dealt to a player by a source with infect causes that source’s controller to give the player that many poison counters.
Damage dealt to a creature by a source with wither and/or infect causes that source’s controller to put that many -1/-1 counters on that creature.
Damage dealt to a creature by a source with neither wither nor infect causes that much damage to be marked on that creature.
Multiple instances of infect on the same object are redundant.
Damage dealt to a creature by a source with neither wither nor infect is marked on that creature (see rule 120.3). If the total damage marked on that creature is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed as a state-based action (see rule 704). All damage marked on a creature is removed when it regenerates (see rule 701.19, “Regenerate”) and during the cleanup step (see rule 514.2).
After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.
Madness
Rulings
The target player is chosen as you announce Void, but the number isn’t chosen until it’s resolving. No player may choose to take actions between you choosing a number and the rest of Void’s effects.
You can choose 0. Artifact lands and most tokens have mana values of 0, for example.