MTG Copilot
← Back to search
Kamahl's Druidic Vow

Kamahl's Druidic Vow

Legendary Sorcery

rare

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

$0.91 ✦ $3.81View on Scryfall →

Semantic Tags

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Rampmechanical

Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.

Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.

Topdeck Mattersmechanical

Cares about or manipulates the top of library — Sensei's Top, miracles, Future Sight.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

Loading price history…

Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Dominaria Promos#166srare···
Dominaria#166rare···

Rulings

2018-04-27

You can’t cast a legendary sorcery unless you control a legendary creature or a legendary planeswalker. Once you begin to cast a legendary sorcery, losing control of your legendary creatures and planeswalkers won’t affect that spell.

2018-04-27

All of the permanents put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other.

2018-04-27

Other than the casting restriction, the legendary supertype on a sorcery carries no additional rules. You may cast any number of legendary sorceries in a turn, and your deck may contain any number of legendary cards (but no more than four of any with the same name).

2018-04-27

For cards in your library with {X} in their mana costs, X is considered to be 0.