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Bag of Holding
Artifact
uncommon
Whenever you discard a card, exile that card from your graveyard. , : Draw a card, then discard a card. , , Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.
Semantic Tags
Specifically destroys, exiles, or shuts down artifacts.
Specifically removes artifacts.
Removes multiple permanents at once. Includes destroy-all, exile-all, mass bounce, and damage-based sweepers.
A spell that replaces itself by drawing a card as part of its resolution.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
A keyword ability that lets a card be discarded and replaced with a new card. See rule 702.29, “Cycling.”
Benefits from discarding cards — madness, Waste Not effects, Oskar strategies.
Benefits from discarding cards — madness, Waste Not effects, Oskar strategies.
A permanent or ability that lets you discard cards for value or at will.
A keyword ability that allows a player to cast a double-faced card transformed from the graveyard. See rule 702.146, “Disturb.”
Punishes or prevents opponents from drawing extra cards.
Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.
Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
A permanent with a repeatable activated ability that converts excess mana into value.
A card or token on the battlefield. See rule 110, “Permanents.”
Makes all players discard their hand and draw a new one. Named after Wheel of Fortune.
Format Legality
Price history
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Printings (7)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Jumpstart 2022#756 | rare | · | · | · |
| Alchemy Horizons: Baldur's Gate#252 | uncommon | · | · | · |
| Commander Legends: Battle for Baldur's Gate#299 | uncommon | · | · | · |
| Adventures in the Forgotten Realms#240 | uncommon | · | · | · |
| Core Set 2020#222 | rare | · | · | · |
| Core Set 2020 Promos#222s | rare | · | · | · |
| Core Set 2020 Promos#222p | rare | · | · | · |
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
If you discard a card but that card is not in your graveyard as Bag of Holding's first ability resolves, that card remains wherever it has moved.
You both draw and discard while Bag of Holding's second ability is resolving. No player may take any action—nor can anything else happen—until you've both drawn and discarded.
If Bag of Holding is moved to exile when you sacrifice it (most likely due to Leyline of the Void's effect), it remains in exile. It won't be returned to your hand.
If you control more than one Bag of Holding, you choose which one will hold the discarded card. Other Bags of Holding can't return that card.
If Bag of Holding leaves the battlefield, the items it contained are exiled forever (and, perhaps, scattered throughout the Astral Plane). If the same Bag of Holding card returns to the battlefield, it's considered a new object without access to the cards stored by the old object.