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Silverflame Ritual

Silverflame Ritual

Sorcery

common

Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

$0.14 ✦ $0.25View on Scryfall →

Semantic Tags

Affinityvector

A keyword ability that reduces how much mana you need to spend to cast a spell. See rule 702.41, “Affinity.”

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Defensivemechanical

Suited for blocking and defense. Includes defender, reach, vigilance, and cards that incentivize blocking.

Vigilancevector

A keyword ability that lets a creature attack without tapping. See rule 702.20, “Vigilance.”

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Throne of Eldraine#30common···

Related Rules

122.1b

A keyword counter on a permanent or on a card in a zone other than the battlefield causes that object to gain that keyword. The keywords that a keyword counter can be are flying, first strike, double strike, deathtouch, decayed, exalted, haste, hexproof, indestructible, lifelink, menace, reach, shadow, trample, and vigilance, as well as any variants of those keywords. See rule 613.1f.

702.41b

If a spell has multiple instances of affinity, each of them applies.

702.1c

An effect may state that “the same is true for” a list of keyword abilities or similar. If one of those keyword abilities has variants or variables and the effect grants that keyword or counters of that keyword to one or more objects and/or players, it grants each appropriate variant and variable of that keyword.

702.20a

Vigilance is a static ability that modifies the rules for the declare attackers step.

702.20b

Attacking doesn’t cause creatures with vigilance to tap. (See rule 508, “Declare Attackers Step.”)

702.20c

Multiple instances of vigilance on the same creature are redundant.

702.20

Vigilance

702.41

Affinity

Rulings

2019-10-04

Adamant effects check what mana was actually spent to cast a spell. If an effect allows you to spend mana “as though it were mana” of any color or type, that allows you to spend mana you couldn't otherwise spend, but it doesn't change what mana you spent to cast the spell.

2019-10-04

If you copy a spell that has an adamant ability, no mana was spent to cast the copy at all, so that ability won't apply.

2019-10-04

If an instant or sorcery spell has an adamant ability, you perform the spell's instructions in order. You don't perform the adamant instruction before the spell resolves or before any other effects printed above it.

2019-10-04

If an effect allows you to cast a spell without paying its mana cost, you can't choose to cast it and pay unless another rule or effect allows you to cast that spell for a cost. Similarly, you can't waive a cost reduction unless that effect says you may.