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Bite of the Black Rose

Bite of the Black Rose

Sorcery

uncommon

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

$0.47 ✦ $5.87View on Scryfall →

Semantic Tags

Hand Disruptionmechanical

Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Conspiracy#26uncommon···

Rulings

2014-05-29

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

2014-05-29

You must vote for one of the available options. You can't abstain.

2014-05-29

The effect will be the same for all your opponents, no matter how they voted.

2014-05-29

Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

2014-05-29

Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.

2014-05-29

The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.