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Bottle-Cap Blast

Bottle-Cap Blast

Instant

uncommon

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")

$4.19 ✦ $19.87View on Scryfall →

Semantic Tags

Rewards controlling, casting, or sacrificing artifacts.

Burnmechanical

A spell that deals direct damage to creatures or players.

Mana Fixingmechanical

Helps produce colors you need. Includes multicolor lands, color filtering, and 'any color' mana sources.

Mana Sinkmechanical

A permanent with a repeatable activated ability that converts excess mana into value.

Specifically removes planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.

Creates Treasure tokens for mana or sacrifice synergies.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Fallout#583uncommon···
Fallout#55uncommon···

Related Concepts

Improvise

A keyword ability that lets you tap artifacts rather than pay mana to cast a spell. See rule 702.126, “Improvise.”

Related Rules

702.126

Improvise

702.126a

Improvise is a static ability that functions while the spell with improvise is on the stack. “Improvise” means “For each generic mana in this spell’s total cost, you may tap an untapped artifact you control rather than pay that mana.”

702.126b

The improvise ability isn’t an additional or alternative cost and applies only after the total cost of the spell with improvise is determined.

702.126c

Multiple instances of improvise on the same spell are redundant.

Rulings

2024-03-08

For a planeswalker, excess damage means damage in excess of the planeswalker's loyalty (the number of loyalty counters it has on it). For a battle, excess damage means damage in excess of the battle's defense (the number of defense counters it has on it).

2024-03-08

Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.

2024-03-08

Improvise doesn't change Bottle-Cap Blast's mana cost or mana value, and it can't reduce Bottle-Cap Blast's cost below {R}.