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Burn Trail

Burn Trail

Sorcery

common

Burn Trail deals 3 damage to any target. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

$0.09 ✦ $0.42View on Scryfall →

Semantic Tags

Burnmechanical

A spell that deals direct damage to creatures or players.

Burnvector

A spell that deals direct damage to creatures or players.

Devotionvector

Devotion-based strategies — caring about colored mana symbols in mana costs.

Specifically removes planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Shadowmoor#86common···

Related Concepts

Conspire

A keyword ability that creates a copy of a spell. See rule 702.78, “Conspire.”

Related Rules

702.78

Conspire

702.78a

Conspire is a keyword that represents two abilities. The first is a static ability that functions while the spell with conspire is on the stack. The second is a triggered ability that functions while the spell with conspire is on the stack. “Conspire” means “As an additional cost to cast this spell, you may tap two untapped creatures you control that each share a color with it” and “When you cast this spell, if its conspire cost was paid, copy it. If the spell has any targets, you may choose new targets for the copy.” Paying a spell’s conspire cost follows the rules for paying additional costs in rules 601.2b and 601.2f–h.

702.78b

If a spell has multiple instances of conspire, each is paid separately and triggers based on its own payment, not any other instance of conspire.