Search

Do-It-Yourself Seraph
Artifact Creature — Cyborg Angel
mythic
Flying Whenever this creature attacks, you may search your library for an artifact card, exile it, then shuffle. This creature has the text box of each card exiled with this creature in addition to its own.
4/4
Semantic Tags
Benefits from attacking — attack triggers, combat damage triggers, exalted.
Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.
A keyword ability that restricts how a creature may be blocked. See rule 702.9, “Flying.”
A card or token on the battlefield. See rule 110, “Permanents.”
Searches your library for a specific card. Named after Demonic Tutor. Excludes land search (that's ramp).
Format Legality
Price history
Loading price history…
Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List (Unfinity Foil Edition)#2 | mythic | · | · | · |
| Unstable#6 | mythic | · | · | · |
Related Concepts
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
If Do-It-Yourself Seraph leaves the battlefield, it loses any text boxes it gained. If it returns to the battlefield, it will be a new object and won't have those text boxes, either.
If Do-It-Yourself Seraph has the text box of another card, it has all the abilities and flavor text of that card.
If Do-It-Yourself Seraph has abilities that contradict one another, the most recently added one wins. For example, if Do-It-Yourself Seraph has the text boxes of both Beast of Burden (power and toughness equal to the number of creatures on the battlefield) and Psychosis Crawler (power and toughness equal to the number of cards in your hand). Do-It-Yourself Seraph's power and toughness would be defined by the text box added most recently.
If anything cares about the text of Do-It-Yourself Seraph, consider all of its text boxes as if they were one.