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Malicious Malfunction

Malicious Malfunction

Sorcery

uncommon

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

$0.18 ✦ $0.23View on Scryfall →

Semantic Tags

Board Wipemechanical

Removes multiple permanents at once. Includes destroy-all, exile-all, mass bounce, and damage-based sweepers.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Kamigawa: Neon Dynasty#110uncommon···

Rulings

2022-02-18

Creatures that would die for any reason this turn are exiled instead, not just creatures that would die after getting -2/-2.

2022-02-18

While the -2/-2 applies only to creatures that are on the battlefield as Malicious Malfunction resolves, the replacement effect applies to all creatures that turn, including ones that enter the battlefield after Malicious Malfunction resolves or noncreatures that become creatures after Malicious Malfunction resolves.