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Benediction of Moons

Benediction of Moons

Sorcery

common

You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, you gain 1 life for each player.

$0.07 ✦ $0.49View on Scryfall →

Semantic Tags

Dies Triggersmechanical

Benefits from creatures or permanents dying — death triggers, blood artist effects.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Life Gainmechanical

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Triggers or payoffs when you gain life — not just life gain itself, but caring about it.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
The List#GPT-3common···
Guildpact#3common···

Related Concepts

Haunt

A keyword ability that exiles cards. A card exiled this way “haunts” a creature targeted by the haunt ability. See rule 702.55, “Haunt.”

Related Rules

113.6k

A trigger condition that can’t trigger from the battlefield functions in all zones it can trigger from. Other trigger conditions of the same triggered ability may function in different zones.

406.5

Exiled cards that might return to the battlefield or any other zone should be kept in separate piles to keep track of their respective ways of returning. Exiled cards that may have an impact on the game due to their own abilities (such as cards with haunt) or the abilities of the cards that exiled them should likewise be kept in separate piles.

702.55

Haunt

702.55a

Haunt is a triggered ability. “Haunt” on a permanent means “When this permanent is put into a graveyard from the battlefield, exile it haunting target creature.” “Haunt” on an instant or sorcery spell means “When this spell is put into a graveyard during its resolution, exile it haunting target creature.”

702.55b

Cards that are in the exile zone as the result of a haunt ability “haunt” the creature targeted by that ability. The phrase “creature it haunts” refers to the object targeted by the haunt ability, regardless of whether or not that object is still a creature.

702.55c

Triggered abilities of cards with haunt that refer to the haunted creature can trigger in the exile zone.

Rulings

2006-02-01

"For each player" means for each player currently in the game, which is normally two. A Two-Headed Giant game has four players. In a Free-for-All multiplayer game, players who have been eliminated or who are outside your range of influence don't count toward the total.