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Raphael, Most Attitude

Raphael, Most Attitude

Legendary Creature — Mutant Ninja Turtle

uncommon

Menace (This creature can't be blocked except by two or more creatures.) Alliance — Whenever another creature you control enters, you may exile the top card of your library. Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.

4/3

$0.15 ✦ $0.29View on Scryfall →

Semantic Tags

Attack Triggersmechanical

Benefits from attacking — attack triggers, combat damage triggers, exalted.

Evasivemechanical

Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.

Menacemechanical

An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”

Menacevector

An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”

Permanentmechanical

A card or token on the battlefield. See rule 110, “Permanents.”

Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.

Unblockablemechanical

Cannot be blocked or has an ability that makes it very hard to block.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemylegal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Teenage Mutant Ninja Turtles#101uncommon···
Teenage Mutant Ninja Turtles#199uncommon···

Related Concepts

Menace

An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”

Related Rules

106.5

If an ability would produce one or more mana of an undefined type, it produces no mana instead.

106.7

Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.

106.12

To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”

106.12a

An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.

106.12b

A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.

107.3m

If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.

107.5

The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

107.6

The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

Rulings

2026-01-27

If Raphael, Most Attitude leaves the battlefield, and later another Raphael, Most Attitude enters the battlefield, it is a new object (even if the two were represented by the same card). You can't play cards exiled by the original Raphael, Most Attitude with the permission granted by the last ability of the new Raphael, Most Attitude.

2026-01-27

To play a card using the permission granted by Raphael's last ability, you must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can play a land from exile this way only during your main phase while the stack is empty and only if you have an available land play remaining for the turn.