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Dragonrage

Dragonrage

Instant

uncommon

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

$0.20 ✦ $0.38View on Scryfall →

Semantic Tags

Benefits from attacking — attack triggers, combat damage triggers, exalted.

Mana Sinkmechanical

A permanent with a repeatable activated ability that converts excess mana into value.

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Rampmechanical

Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Fate Reforged#97uncommon···

Rulings

2014-11-24

Only creatures that are attacking as Dragonrage resolves will count toward how much mana is generated, and only those creatures will gain the "firebreathing" activated ability. In other words, casting Dragonrage before you've declared attackers usually won't do anything.

2014-11-24

Even though it can generate mana, Dragonrage isn't a mana ability. It uses the stack and can be responded to.

2014-11-24

Remember that unused mana is lost at the end of each step and phase. For example, if you cast Dragonrage during your declare attackers step, except in very rare cases, the mana Dragonrage generates won't last until the declare blockers step or the postcombat main phase.