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Vicious Rumors
Sorcery
common
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Semantic Tags
A spell that deals direct damage to creatures or players.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Gains you life. Relevant for lifegain-matters strategies and general survivability.
To mill a number of cards, a player puts that many cards from the top of their library into their graveyard. See rule 701.17.
An effect that puts cards from your own library into your graveyard for value.
Format Legality
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Guilds of Ravnica#89 | common | · | · | · |
Related Concepts
Related Rules
While applying a replacement effect that modifies how a permanent enters the battlefield, another replacement effect may cause a player to mill cards or exile cards from the top of a library. In that case, any card that is entering the battlefield from that library won’t be included in that effect, even though those cards are in the library as the effect is applied.
Mill
For a player to mill a number of cards, that player puts that many cards from the top of their library into their graveyard.
A player can’t mill a number of cards greater than the number of cards in their library. If given the choice to do so, they can’t choose to take that action. If instructed to do so, they mill as many as possible. Similarly, the player can’t pay a cost that includes milling a number of cards greater than the number of cards in their library.
Dredge is a static ability that functions only while the card with dredge is in a player’s graveyard. “Dredge N” means “As long as you have at least N cards in your library, if you would draw a card, you may instead mill N cards and return this card from your graveyard to your hand.”
A player with fewer cards in their library than the number required by a dredge ability can’t mill any of them this way.
If a trigger event includes an object moving out of or into a player’s range of influence, use the game state before or after the event as appropriate to determine whether the triggered ability will trigger. See rules 603.6 and 603.10.
Rulings
In a Two-Headed Giant game, Vicious Rumors causes the opposing team to lose 2 life, each of those players discards a card and puts the top card of their library into their graveyard, and you gain 1 life.
As Vicious Rumors resolves, it deals 1 damage to each opponent, then the next opponent in turn order (or, if it’s an opponent’s turn, that opponent) chooses a card in hand without revealing it, then each other opponent in turn order does the same. Then the chosen cards are discarded at the same time. Next, each opponent puts the top card of their library into their graveyard at the same time. Finally, you gain 1 life.