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Platinum Emperion
Artifact Creature — Golem
mythic
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
8/8
Semantic Tags
Format Legality
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Ultimate Masters#233 | mythic | · | · | · |
| Ultimate Box Topper#U30 | mythic | · | · | · |
| Scars of Mirrodin#193 | mythic | · | · | · |
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
Effects that replace an event with having you gain life (like Words of Worship’s effect does) or having you lose life will end up replacing the event with nothing.
If an effect says to set your life total to a certain number, that part of the effect won’t do anything.
In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn’t cause you to lose life.
Platinum Emperion’s ability doesn’t prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won’t lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won’t gain any life.
Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn’t change as a result.
If an effect would cause you to exchange life totals with another player, the exchange won’t happen. Neither player’s life total changes.
You can’t pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won’t result in your life total changing.
Spells and abilities that would normally cause you to gain or lose life still resolve, but the life-gain or life-loss part simply has no effect.
Effects that would replace having you gain life with some other event won’t be able to be applied because it’s impossible for you to gain life.
If a cost would include causing you to gain life (like the alternative cost of an opponent’s Invigorate does), that cost can’t be paid.