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Spell Snuff

Spell Snuff

Instant

common

Counter target spell. Fateful hour — If you have 5 or less life, draw a card.

$0.21 View on Scryfall →

Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Counterspellmechanical

Prevents a spell or ability from resolving.

Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Modern Horizons#70common···

Rulings

2019-06-14

A spell that can’t be countered is a legal target for Spell Snuff. The spell won’t be countered when Spell Snuff resolves, but if you have 5 or less life, you’ll still draw a card.