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Full Steam Ahead
Sorcery
uncommon
Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
Semantic Tags
Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.
Cares about creature types — lords, type-matters effects, and changeling.
Cannot be blocked or has an ability that makes it very hard to block.
Cannot be blocked or has an ability that makes it very hard to block.
Format Legality
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Outlaws of Thunder Junction#164 | uncommon | · | · | · |
Rulings
Full Steam Ahead affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +2/+2 or gain any of the listed abilities.
A creature with menace and “This creature can’t be blocked by more than one creature” can’t be blocked at all.