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Full Steam Ahead

Full Steam Ahead

Sorcery

uncommon

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

$0.17 ✦ $0.15View on Scryfall →

Semantic Tags

Evasivemechanical

Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.

Tribalmechanical

Cares about creature types — lords, type-matters effects, and changeling.

Unblockablemechanical

Cannot be blocked or has an ability that makes it very hard to block.

Cannot be blocked or has an ability that makes it very hard to block.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Outlaws of Thunder Junction#164uncommon···

Rulings

2024-04-12

Full Steam Ahead affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +2/+2 or gain any of the listed abilities.

2024-04-12

A creature with menace and “This creature can’t be blocked by more than one creature” can’t be blocked at all.