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| Rule # | Text |
|---|---|
| 702.100 | Evolve |
| 702.100a | Evolve is a triggered ability. “Evolve” means “Whenever a creature you control enters, if that creature’s power is greater than this creature’s power and/or that creature’s toughness is greater than this creature’s toughness, put a +1/+1 counter on this creature.” |
| 702.100b | A creature “evolves” when one or more +1/+1 counters are put on it as a result of its evolve ability resolving. |
| 702.100c | A creature can’t have a greater power or toughness than a noncreature permanent. |
| 702.100d | If a creature has multiple instances of evolve, each triggers separately. |